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Real World projects and applications

Explore the projects grouped under Real World in Orbitrum: asset tokenization, identity, connected devices, community applications and a range of business activities. Start with the sub-sector that matches your research, then open the relevant profiles and evaluations.

Projects in Real World

433 projects

Nakamoto GamesNakamoto Games is a decentralized gaming platform that leverages blockchain technology to offer a wide array of play-to-earn games. Launched in 2021 and built on the Polygon network, this platform is designed to cater to both gamers and game developers, providing a robust ecosystem that supports the creation, launch, and monetization of blockchain-based games. The platform distinguishes itself by offering a diverse selection of games that are both fun and potentially rewarding, allowing users to earn cryptocurrency through gameplay.Web3Seed
NEXTYPENEXTYPE represents a pioneering approach in the integration of gaming, finance, and blockchain technology. Launched in November 2020 by the NEXTYPE Foundation, it stands as a multifaceted ecosystem that combines GAME+NFT+DeFi applications, aiming to revolutionize the way users interact with blockchain games and digital assets. At its core, NEXTYPE is a blockchain game distribution platform that offers a wide array of services and features designed to enhance the gaming experience and provide value to its users.Web3Pre-seed
Nitro LeagueNitro League is a groundbreaking decentralized play-to-earn racing game that merges the thrill of racing with the innovative aspects of blockchain technology, including GameFi, DeFi, play-to-earn (P2E) mechanisms, and non-fungible tokens (NFTs). This game offers players a unique opportunity to engage in a virtual racing experience within a metaverse, where they can collect, race, and trade NFT cars. These digital assets are not only a means to participate in the game but also serve as an investment, with the potential to increase in value through cust...Web3Pre-seed

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About this sector

Real World is the name of a broad application category, not a claim that all its projects use the same technology. It includes asset tokenization and traceability alongside categories for manufacturing, consumer activities, energy and other applications. Some of these activities also appear under more specialized sectors in Orbitrum.

How to compare projects

Use the assigned sub-sector and the profile description together. A tokenized asset project, an industrial company and a consumer application may all appear here, but they need different comparisons. Available author commentary can help explain the particular project rather than treating the whole collection as a ranking.

Projects follow the categories assigned in the Orbitrum application. This collection supports research and discovery; it is not an investment ranking.

Industry definitions

Assets Tokenization (8)

Projects associated with tokenized representations of assets.

Identity Verification (3)

Projects providing identity-verification functions.

Art and Collectibles (NFTs) (76)

Projects categorized around art, collectibles and non-fungible tokens.

Decentralized Autonomous Organization (DAO) (86)

Projects classified as decentralized autonomous organizations.

Community-led Decision-Making Processes (2)

Projects with a focus on community participation in decisions.

Internet of Things (IoT) (62)

Projects connecting devices, sensors or physical systems to digital services.

SocialFi (Social Finance) (433)

Projects combining social applications with finance-related functionality.

DecSi (Decentralized Science) (16)

Projects assigned to the application's decentralized-science category.

Real Estate (5)

Real-estate-related projects within the Real World classification.

Marketing / Loyalty (5)

Projects supporting marketing activities or customer-loyalty programs.

Real World Asset (RWA) (472)

Projects classified around real-world assets and related applications.

Traceability (2)

Projects supporting the traceability of products, assets or information.

Entertainment (1,483)

Projects categorized around entertainment products, content or services.

Questions to guide your research

  • What product, service or underlying activity does the project describe?
  • What connects its technology to a documented use case?
  • Which parts of the project has the author actually evaluated?

Questions about this sector

Does Real World mean only real-world asset tokenization?

No. Real World Asset and Assets Tokenization are sub-sectors within a wider Orbitrum category. Other categories include identity, connected devices and several business activities.

Why can a project also appear in another sector?

Projects can have more than one category in the application. A profile can appear in each relevant collection without becoming a different project or a second evaluation.

Relevant research

Authors covering these projects

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