Skip to content

Real World projects and applications

Explore the projects grouped under Real World in Orbitrum: asset tokenization, identity, connected devices, community applications and a range of business activities. Start with the sub-sector that matches your research, then open the relevant profiles and evaluations.

Projects in Real World

433 projects

Legends of ElysiumLegends of Elysium (LOE) is a cryptocurrency intertwined with the gaming world, offering a unique Play-And-Earn experience. This fantasy project merges card and board games, leveraging blockchain technology to provide players with true ownership of their in-game assets through non-fungible tokens (NFTs). The innovative Stake & Borrow mechanism allows NFT owners to stake their assets for annual percentage returns, while other players can borrow these NFTs for use in their decks, enhancing gameplay dynamics.Web3Pre-seed
Light Speed Cat V2Light Speed Cat V2 is a gaming and social media project centered around the LSCAT token. Launched on 26/09/2025, Light Speed Cat V2 (LSCAT V2) is a token based on the Binance Smart Chain (BSC) focused on developing a utility within the meme and gaming sectors. The project is designed to bridge the gap between decentralized finance (DeFi) and interactive gaming ecosystems, aiming to provide a functional digital asset for both value preservation and transactional utility. LSCAT V2 operates with a dual mandate: serving as a store of value and acting as the primary transactional currency within its integrated gaming platforms.Web3Pre-seed
LitLab GamesLitLab Games emerges as a pioneering AAA video game publisher with a keen focus on the esports arena. This organization is steered by a team of seasoned professionals with a rich background in video game development, esports, and the burgeoning web3 sector. Marking a significant milestone in the gaming industry, LitLab Games distinguishes itself as the inaugural esports developer and publisher to introduce games supported by blockchain technology, incorporating a crypto-based economy.Web3Pre-seed

Learn how to assess projects in this field with Orbitrum Academy.

About this sector

Real World is the name of a broad application category, not a claim that all its projects use the same technology. It includes asset tokenization and traceability alongside categories for manufacturing, consumer activities, energy and other applications. Some of these activities also appear under more specialized sectors in Orbitrum.

How to compare projects

Use the assigned sub-sector and the profile description together. A tokenized asset project, an industrial company and a consumer application may all appear here, but they need different comparisons. Available author commentary can help explain the particular project rather than treating the whole collection as a ranking.

Projects follow the categories assigned in the Orbitrum application. This collection supports research and discovery; it is not an investment ranking.

Industry definitions

Assets Tokenization (8)

Projects associated with tokenized representations of assets.

Identity Verification (3)

Projects providing identity-verification functions.

Art and Collectibles (NFTs) (76)

Projects categorized around art, collectibles and non-fungible tokens.

Decentralized Autonomous Organization (DAO) (86)

Projects classified as decentralized autonomous organizations.

Community-led Decision-Making Processes (2)

Projects with a focus on community participation in decisions.

Internet of Things (IoT) (62)

Projects connecting devices, sensors or physical systems to digital services.

SocialFi (Social Finance) (433)

Projects combining social applications with finance-related functionality.

DecSi (Decentralized Science) (16)

Projects assigned to the application's decentralized-science category.

Real Estate (5)

Real-estate-related projects within the Real World classification.

Marketing / Loyalty (5)

Projects supporting marketing activities or customer-loyalty programs.

Real World Asset (RWA) (472)

Projects classified around real-world assets and related applications.

Traceability (2)

Projects supporting the traceability of products, assets or information.

Entertainment (1,483)

Projects categorized around entertainment products, content or services.

Questions to guide your research

  • What product, service or underlying activity does the project describe?
  • What connects its technology to a documented use case?
  • Which parts of the project has the author actually evaluated?

Questions about this sector

Does Real World mean only real-world asset tokenization?

No. Real World Asset and Assets Tokenization are sub-sectors within a wider Orbitrum category. Other categories include identity, connected devices and several business activities.

Why can a project also appear in another sector?

Projects can have more than one category in the application. A profile can appear in each relevant collection without becoming a different project or a second evaluation.

Relevant research

Authors covering these projects

Explore related sectors